
Root The Clockwork Expansion 2
Number of Players:Â 1-4
Playing Time:Â 60-90 Minutes
Recommended Ages:Â 10+
The Clockwork Expansion 2 is a standalone expansion that lets you square off against four automated factions. Add one to round out a game with few players, or team up in cooperative play!
Play as the:
- Logical Lizards - Tear down their gardens before their swarms of zealous acolytes dig your grave.
- Riverfolk Robots - Trade with them for mercenaries and more to defeat your foes. Their services carry a price, though, so make sure you win before they're strong enough to collect.
- Cogwheel Corvids - Foil their plots and root out their agents, or else they'll press the Woodland to do their will.
- Drillbit Duchy - Hold your ground against the invading hordes and stop their minsters from organizing your defeat.
Requires Base game and one or both of the Riverfolk and Underworlds expansions
Number of Players:Â 1-4
Playing Time:Â 60-90 Minutes
Recommended Ages:Â 10+
The Clockwork Expansion 2 is a standalone expansion that lets you square off against four automated factions. Add one to round out a game with few players, or team up in cooperative play!
Play as the:
- Logical Lizards - Tear down their gardens before their swarms of zealous acolytes dig your grave.
- Riverfolk Robots - Trade with them for mercenaries and more to defeat your foes. Their services carry a price, though, so make sure you win before they're strong enough to collect.
- Cogwheel Corvids - Foil their plots and root out their agents, or else they'll press the Woodland to do their will.
- Drillbit Duchy - Hold your ground against the invading hordes and stop their minsters from organizing your defeat.
Requires Base game and one or both of the Riverfolk and Underworlds expansions
Original: $24.60
-70%$24.60
$7.38Description
Number of Players:Â 1-4
Playing Time:Â 60-90 Minutes
Recommended Ages:Â 10+
The Clockwork Expansion 2 is a standalone expansion that lets you square off against four automated factions. Add one to round out a game with few players, or team up in cooperative play!
Play as the:
- Logical Lizards - Tear down their gardens before their swarms of zealous acolytes dig your grave.
- Riverfolk Robots - Trade with them for mercenaries and more to defeat your foes. Their services carry a price, though, so make sure you win before they're strong enough to collect.
- Cogwheel Corvids - Foil their plots and root out their agents, or else they'll press the Woodland to do their will.
- Drillbit Duchy - Hold your ground against the invading hordes and stop their minsters from organizing your defeat.
Requires Base game and one or both of the Riverfolk and Underworlds expansions












