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Radlands

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Radlands

Number of Players: 2

Playing Time: 20-40 Minutes

Recommended Ages: 14+

Civilization is gone. Water is precious. Competition is savage.

Radlands is a competitive dueling card game about identifying and exploiting fiercely powerful card synergies.

Use people and event cards to protect your last three remaining camps from a vicious rival tribe in this inappropriately colorful and tightly designed post apocalyptic tooth-and-nail fight to the bitter end


  • Setup and teach in a minute
  • Features text minimal cards, and a short rulebook
  • Designed by former Magic: The Gathering external developer Daniel Piechnick
  • Gives the experience of a huge expandable card game, in a small box that actually fits on your shelf

Contents:

  • 46 person cards
  • 20 event cards
  • 34 camp cards
  • 2 Water Silo cards
  • 2 Raiders cards
  • 2 player aid cards
  • 12 water tokens

 

Number of Players: 2

Playing Time: 20-40 Minutes

Recommended Ages: 14+

Civilization is gone. Water is precious. Competition is savage.

Radlands is a competitive dueling card game about identifying and exploiting fiercely powerful card synergies.

Use people and event cards to protect your last three remaining camps from a vicious rival tribe in this inappropriately colorful and tightly designed post apocalyptic tooth-and-nail fight to the bitter end


  • Setup and teach in a minute
  • Features text minimal cards, and a short rulebook
  • Designed by former Magic: The Gathering external developer Daniel Piechnick
  • Gives the experience of a huge expandable card game, in a small box that actually fits on your shelf

Contents:

  • 46 person cards
  • 20 event cards
  • 34 camp cards
  • 2 Water Silo cards
  • 2 Raiders cards
  • 2 player aid cards
  • 12 water tokens

 

$5.42

Original: $18.08

-70%
Radlands—

$18.08

$5.42

Description

Number of Players: 2

Playing Time: 20-40 Minutes

Recommended Ages: 14+

Civilization is gone. Water is precious. Competition is savage.

Radlands is a competitive dueling card game about identifying and exploiting fiercely powerful card synergies.

Use people and event cards to protect your last three remaining camps from a vicious rival tribe in this inappropriately colorful and tightly designed post apocalyptic tooth-and-nail fight to the bitter end


  • Setup and teach in a minute
  • Features text minimal cards, and a short rulebook
  • Designed by former Magic: The Gathering external developer Daniel Piechnick
  • Gives the experience of a huge expandable card game, in a small box that actually fits on your shelf

Contents:

  • 46 person cards
  • 20 event cards
  • 34 camp cards
  • 2 Water Silo cards
  • 2 Raiders cards
  • 2 player aid cards
  • 12 water tokens

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